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What's inside.

Volume 4, Number 2

In this Issue:

From the Director:
And to Think, It All Began with Our Lovable Minnesota Rodent

Minnesota Committed to Providing Technology to All Students

High Tech Teaching

Technology and the Schools: The Future is Now

Web66: A K-12 World Wide Web Project

Notes from a Netmaker

 

 

CAREI > Research/Practice Newsletter

Technology and Schools: The Future is Now

By Sharon P. Robinson, Assistant Secretary, U.S. Department of Education, and

Laurence Peters, Special Advisor to the Assistant Secretary, U.S. Department of Education

Imagine the School of the Future

A set of functional buildings--light and airy with the feel and look of a modern office building but without the usual crowds of students moving every 40 minutes or so from classroom to classroom. Conventional classrooms have been replaced with small comfortable rooms filled with computer terminals on the perimeter and a large video screen at the center. Chairs and tables move soundlessly on rollers as needed. Other, smaller rooms offer one or two comfortable chairs and desks, allowing groups of students to discuss with an instructor their specific projects. In other rooms learners use a studio setting to make video presentations using slides and video they created.

Students vary in age. Sprinkled among them are adults--teacher assistants, mentors, instructors and other learners. In one room the large video screen displays a workplace. The class is on-line with a manager who discusses development of new educational software based on student needs. In another room a teacher discusses a student's video portfolio with a parent. The portfolio displays a variety of quality work including a video of the student presenting an exhibition of work to an audience of employers, subject experts and community members.  The portfolio includes the student's achievement levels and identifies other units and courses to be reviewed and practiced to improve performance.

The building is open all day, in the evenings, and on the weekends. Students access the building, as well as instruction and activities through magnetic ID cards that record their activities and accomplishments through the week, ensuring a minimum number of hours are spent studying in groups and as an individual on prescribed core learning tasks. Learners fulfill requirements through projects embedded with defined discipline skills and of interest to the entire community such as designing a new recreational area or recycling center.

Much of the technology to support this vision already exists. However, fulfilling the vision will require an attitude shift among educators and communities. The real gains occur when technology is used to perform tasks differently--not to do what is already being done faster.

The vision of tomorrow's classroom points to three critical areas in which technology allows us to change the nature of our work in ways that enrich the learning process.

Technology:

  • individualizes curriculum, allowing students to study at their own pace, according to their own needs and interests, as monitored by their teachers and mentors.
  • allows students to engage in more authentic learning tasks. Easy two-way video and digital technology connects learners with the community, businesses, universities, museums and libraries throughout the globe.
  • assesses student work in ways that avoid the narrow and limiting emphasis on standardized tests.

    This last development is, arguably, the most transforming, and is closer to coming to fruition than many people think. The age of the electronic portfolio has dawned. Researchers like David Niguidula, with the Coalition for Essential Schools at Brown University, have taken the development of portfolio assessment about as far as anyone has taken the concept. With a grant from IBM, Niguidula's group has worked with six schools responding to the state's demand for portfolio assessment. The schools wanted to manage student files efficiently through technology and they wanted portfolios to be useful in guiding the curriculum and advising students. The response was Digital Portfolio, a software developed by the Coalition. Using a reform strategy call "Planning Backwards," the software asks the schools to answer three questions: 1. What should all students in the school know and be able to do before graduating? (Vision) 2. How could a student demonstrate these skills and knowledge? (Exhibition) 3. How can the school systems (including its technology) be arranged so that all students can fulfill those exhibitions? (Systems)*

    Each school began thinking about critical questions central to any effective school improvement strategy: What do we value and why? How do we recognize learning and quality? To answer such questions, schools created a committee of faculty, administrators, students and parents to develop a vision of what each student should know and be able to do.

    The software provided a means to transform their vision into practice. It also enabled strategic decisions to be implemented without the usual lag time between idea and reality. From its main menu, a user can match a student's demonstration of skill within the context of a particular learning goal. The assignment is displayed at the same time.

    The Department of Education actively encourages projects of this sort through our "Challenge Grants for Technology in Education." The Department has awarded $9.5 million in grants to 19 communities in 16 states. The 19 school districts work in partnership with a total of 134 other school districts in 23 states. Each winning application included a local school district acting within a strong consortium of partners to address community needs.

    All the projects are designed to model ways we can break the mold and use technology to transform the "factory feeling" of much of conventional schooling. Some examples from around the country illustrate how our grants are changing the nature of what's possible:

  • The Baltimore Learning Communities project - This project uses distance learning, interactive cable TV and the Internet to connect schools to homes, businesses and the community at large. In the workplace component, two-way interactive video allows work supervisors at local businesses to interact with educators to learn how to transform work experiences into learning experiences. Bell Atlantic instructors, adept at the change process, are working with Johns Hopkins University faculty to develop the program.
  • White Cloud Michigan - In this remote rural area, almost half of the students live in poverty. A consortium, committed to raising student achievement, is providing critical learning resources such as high quality distance learning courses, electronic work groups for teachers, and an automated management system. Every teacher in the county will be provided a personal classroom workstation; there are a minimum of four workstations in each class for student use. As in Baltimore the fiber optic cable network connects the school with the county seat, the hospital, and libraries as well as private non-profit agencies and area businesses.
  • Philadelphia - Challenge Grant funding has made it possible to design "virtual schools" using new communications systems that distribute curriculum, instruction and assessment information electronically through on-line centers of instruction. These electronic classrooms offer services to adults seeking diplomas, homebound students, prison inmates and other hard-to-reach populations.

    The "Challenge Grants for Technology in Education" are aptly named. They respond to America's challenge--to reinvent its system of schooling for the next century. Advances in technology allow this transformation to take place at a swifter and more invigorating pace than many of us had ever imagined. In fact the vision described in the opening may soon start sounding dated. There couldn't be a more exciting time to be involved in education!

    To learn more about the programs described in this article as well as obtain current information about the Department of Education's technology programs, contact:

  • INet. The U.S. Department of Education maintains a Gopher/FTP/World Wide Web site that includes general information about the Department and its programs, as well as directories of effective programs and education related organizations; research findings and syntheses; publications for teachers, parents, and researchers; and funding opportunities. INet also offers links to ERIC and other Department of Education sponsored Gophers and World Wide Web sites, including those maintained by the Regional Educational Laboratories and the National Research Centers. Gopher to gopher.ed.gov (or select North America-USA-General- U.S. Department of Education from the All/Other Gophers menu on your system). If you have a Web browser, open the URL and connect to http://www.ed.gov.
  • Challenge Grants for Technology in Education. Funds awarded through this grant program will supplement the partners' investments by supporting curriculum, professional development, and evaluations of educational effectiveness. Approximately 12 grants will average $1 million per year, four or five grants may range between $2 and $3 million per year. Challenge grants are expected to be funded annually for five years. For more information, contact the Interagency Technology Task Force, U.S. Department of Education, 600 Independence Avenue SW, Washington, DC 20202-5544, (202) 708-6001.
  • Star Schools Program. This multimillion dollar distance education program is designed to improve instruction in various subjects through technology use, particularly in schools serving low-income (Chapter 1) students and other traditionally underserved populations. More than 50,000 teachers, administrators, parents and policy makers have participated in staff development and community development activities produced via satellite, compressed video technology, fiber optics, videodisc, and microcomputer based networks. For further information, contact Star Schools, U.S. Department of Education, Office of Educational Research and Improvement, 555 New Jersey Avenue NW, Washington, DC 20208; (202) 219- 2116.
  • Technology Resources Center. The Technology Resources Center at the National Library of Education is a demonstration site for the application of technology at all levels of education. The center offers personalized demonstrations to educators and visitors of such cutting-edge technology as satellite downlinks, interactive videodiscs, CD-ROM, and the latest computer hardware and software. Appointments are encouraged, but educators and the general public are welcome to walk in to the Center's office at Capitol Place, 80 F Street NW, Washington, DC. Call (202) 219-1699 or write to 555 New Jersey Avenue NW, Washington, DC 20208-5725.
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    ©2000-2006 Regents of the University of Minnesota. All rights reserved.
    The University of Minnesota is an equal opportunity educator and employer.
    Last modified on September 17, 2009